Melody of Machines

Project Type: Group, GameJam

Program: Audacity, Gamemaker

Role: Designer, Writer, Audio Designer

Melody of Machines is a narrative puzzle game that explores the life of an Irish Sugar Factory worker in Greenock, Scotland, and his turmoil as he find's himself going blind.

The conceptual premise of the game was to see whether we could successfully make a game that transferred the player's reliance on sight to a reliance on 

The game was made for a gamejam that lasted 5 days.


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